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| BF2 Editor Tutorials | Special Forces Maps |
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Ambient Events (adding sound to map)
Custom Textures (How to edit texture files)
LoadScreen (Making the maps for your level)
Roads (Adding/Making a road)
Maya Tutorials (Collected)
Single Player (Is editor setup correctly)
Under/Overgrowth (Making a brush)
Water/Envmap (Water settings)
Other useful Editor Links
I started making Special Forces maps mostly because EA has forgotten about this mod all together. They setup a ribbon for aviator but then never make a map that has aircraft in it. ?? So I started with the following maps for your enjoyment. Two are ground maps and two are air maps.
Dirk_Dirkastan This is one of the ground maps I put together. It still needs some final touches added to the map, but is fun to play. (sniper time)
Battle_Creek This is another ground map. Lots of trees for cover, object is to hold the dam area to win.
Border_Dispute This is the first full size map I put together for flying. Pilots can use the valleys for cover from the AA locations. This map has three levels of fighting (two ground and air). This map is huge!
Battle_Damage This map is a flying map also. You might recognize this map name from DCX, POE and 1942. I've save this map name for my best work. (that is scary to say) I tried to add AI to this map for Co-op game play but after 2 months of trying I've given up. :^( (EA should have left the AI setup the way it was).
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More BF2 Tutorials |
BF2 Submitted maps |
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Coming soon!
BF2 Official tutorials & More (Start here)
Getting started (picking a maps size)
Here are some of the maps posted by others whom have put together a map worthy of checking out.
Attack_on_China_01 Submitted by Vengence_888 This was his first map he had put together and did a pretty good job.
If you would like to submit a map visit bf2editor.org/forum or email me the download location.